In the depths of the planet Ignis, the fire god Hepha has been sealed away. His anger against the other deities has transformed the surface of his prison into a hellish burning chaos. Volcanoes are constantly erupting, as if to mark his wrathful cries, which makes the atmosphere of the place suffocating. Fiery rains regularly drench the soil of this gigantic furnace.
The gloomy golems born on Ignis are called Ifaar. Their bodies consist of a mixture of molten rocks and fire.
Creates a lava pool that inflicts damage over time
On death, creates a small area that heals allies
If it kills a golem, re-attacks instantly
Can target flying units
Gains a shield every 6 seconds
Increases the move speed of allies in range
Targets all golems within range
Hides underneath to becomes invunerable
Redirect 25% of the damages dealt to allies in range
Creates a web that slows and inflicts damage in a small area
On death, creates a cloud of smoke that makes golems inside untargetable
Targets 3 golems at the same time
Spawn with 2 copies of itself
Inflicts 3 damage to the enemy base
inflicts burn on golems. Burns inflicts stackable damages over time
Immune to control each hit increase its speed by 10%
Can hit all golems in a straight line behind the target